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void | OnEnable () |
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void | UpdateBoxCollider () |
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IEnumerable< Vector3 > | CornerVertices (Vector3 center, float radius, int numVertices, Func< float, float > radiansToXOffset, Func< float, float > radiansToYOffset) |
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IEnumerable< Vector3 > | LayerVertices (float z, Vector3 size, float cornerRadius, int verticesPerCorner) |
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IEnumerable< Vector3 > | Vertices (Vector3 size, float cornerRadius, int verticesPerCorner) |
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void | UpdateMesh () |
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Vector3 | Size = Vector3.one |
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float | CornerRadius = 0.25f |
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int | VerticesPerCorner = 2 |
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The documentation for this class was generated from the following file: